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[GUI] Add "About" window & update titles
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@ -117,6 +117,33 @@
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="vs" xml:space="preserve">
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<value>#version 140
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in vec3 vertexPosition;
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in vec3 normalDirection;
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in vec4 vertexColor;
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uniform mat4 modelMatrix;
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uniform mat4 viewMatrix;
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uniform mat4 projMatrix;
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out vec3 normal;
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out vec4 color;
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void main()
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{
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gl_Position = projMatrix * viewMatrix * modelMatrix * vec4(vertexPosition, 1.0);
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normal = normalDirection;
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color = vertexColor;
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}</value>
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</data>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
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<data name="preview" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\preview.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="_as" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\as.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="fs" xml:space="preserve">
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<value>#version 140
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@ -158,31 +185,7 @@ void main()
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outputColor = color;
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}</value>
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</data>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
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<data name="preview" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\preview.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="vs" xml:space="preserve">
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<value>#version 140
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in vec3 vertexPosition;
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in vec3 normalDirection;
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in vec4 vertexColor;
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uniform mat4 modelMatrix;
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uniform mat4 viewMatrix;
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uniform mat4 projMatrix;
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out vec3 normal;
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out vec4 color;
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void main()
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{
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gl_Position = projMatrix * viewMatrix * modelMatrix * vec4(vertexPosition, 1.0);
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normal = normalDirection;
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color = vertexColor;
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}</value>
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</data>
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<data name="_as" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\as.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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<data name="as_logo" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\as_logo.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</root>
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