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optimize ResourceReader
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parent
06fbe69a97
commit
182a42ace2
@ -10,7 +10,7 @@ namespace AssetStudio
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{
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public List<SerializedFile> assetsFileList = new List<SerializedFile>();
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internal Dictionary<string, int> assetsFileIndexCache = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase);
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internal Dictionary<string, EndianBinaryReader> resourceFileReaders = new Dictionary<string, EndianBinaryReader>(StringComparer.OrdinalIgnoreCase);
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internal Dictionary<string, BinaryReader> resourceFileReaders = new Dictionary<string, BinaryReader>(StringComparer.OrdinalIgnoreCase);
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private List<string> importFiles = new List<string>();
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private HashSet<string> importFilesHash = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
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@ -29,7 +29,7 @@ namespace AssetStudio
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public string m_Source;
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public long m_Offset;
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public long m_Size;
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public Lazy<byte[]> m_AudioData;
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public ResourceReader m_AudioData;
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public AudioClip(ObjectReader reader) : base(reader)
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{
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@ -87,7 +87,7 @@ namespace AssetStudio
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{
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resourceReader = new ResourceReader(reader, reader.BaseStream.Position, (int)m_Size);
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}
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m_AudioData = new Lazy<byte[]>(resourceReader.GetData);
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m_AudioData = resourceReader;
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}
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}
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@ -51,7 +51,7 @@ namespace AssetStudio
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public bool m_MipMap;
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public int m_MipCount;
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public GLTextureSettings m_TextureSettings;
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public Lazy<byte[]> image_data;
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public ResourceReader image_data;
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public StreamingInfo m_StreamData;
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public Texture2D(ObjectReader reader) : base(reader)
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@ -102,7 +102,7 @@ namespace AssetStudio
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{
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resourceReader = new ResourceReader(reader, reader.BaseStream.Position, image_data_size);
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}
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image_data = new Lazy<byte[]>(resourceReader.GetData);
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image_data = resourceReader;
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}
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}
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@ -8,7 +8,7 @@ namespace AssetStudio
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{
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public sealed class VideoClip : NamedObject
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{
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public Lazy<byte[]> m_VideoData;
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public ResourceReader m_VideoData;
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public string m_OriginalPath;
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public string m_Source;
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public ulong m_Size;
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@ -47,7 +47,7 @@ namespace AssetStudio
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{
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resourceReader = new ResourceReader(reader, reader.BaseStream.Position, (int)m_Size);
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}
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m_VideoData = new Lazy<byte[]>(resourceReader.GetData);
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m_VideoData = resourceReader;
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}
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}
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}
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@ -34,17 +34,18 @@ namespace AssetStudio
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{
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var resourceFileName = Path.GetFileName(path);
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if (assetsFile.assetsManager.resourceFileReaders.TryGetValue(resourceFileName, out var reader))
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if (assetsFile.assetsManager.resourceFileReaders.TryGetValue(resourceFileName, out reader))
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{
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reader.Position = offset;
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needSearch = false;
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reader.BaseStream.Position = offset;
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return reader.ReadBytes(size);
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}
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var currentDirectory = Path.GetDirectoryName(assetsFile.fullName);
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var resourceFilePath = currentDirectory + "\\" + resourceFileName;
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var assetsFileDirectory = Path.GetDirectoryName(assetsFile.fullName);
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var resourceFilePath = assetsFileDirectory + Path.DirectorySeparatorChar + resourceFileName;
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if (!File.Exists(resourceFilePath))
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{
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var findFiles = Directory.GetFiles(currentDirectory, resourceFileName, SearchOption.AllDirectories);
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var findFiles = Directory.GetFiles(assetsFileDirectory, resourceFileName, SearchOption.AllDirectories);
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if (findFiles.Length > 0)
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{
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resourceFilePath = findFiles[0];
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@ -52,11 +53,11 @@ namespace AssetStudio
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}
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if (File.Exists(resourceFilePath))
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{
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using (var resourceReader = new BinaryReader(File.OpenRead(resourceFilePath)))
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{
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resourceReader.BaseStream.Position = offset;
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return resourceReader.ReadBytes(size);
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}
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reader = new BinaryReader(File.OpenRead(resourceFilePath));
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needSearch = false;
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assetsFile.assetsManager.resourceFileReaders.Add(resourceFileName, reader);
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reader.BaseStream.Position = offset;
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return reader.ReadBytes(size);
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}
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throw new FileNotFoundException($"Can't find the resource file {resourceFileName}");
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@ -831,7 +831,7 @@ namespace AssetStudioGUI
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}
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}
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var m_AudioData = m_AudioClip.m_AudioData.Value;
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var m_AudioData = m_AudioClip.m_AudioData.GetData();
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if (m_AudioData == null || m_AudioData.Length == 0)
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return;
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var exinfo = new FMOD.CREATESOUNDEXINFO();
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@ -54,7 +54,7 @@ namespace AssetStudioGUI
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var exportFullName = exportPathName + item.Text + ".tex";
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if (ExportFileExists(exportFullName))
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return false;
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File.WriteAllBytes(exportFullName, m_Texture2D.image_data.Value);
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File.WriteAllBytes(exportFullName, m_Texture2D.image_data.GetData());
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return true;
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}
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}
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@ -62,7 +62,7 @@ namespace AssetStudioGUI
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public static bool ExportAudioClip(AssetItem item, string exportPath)
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{
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var m_AudioClip = (AudioClip)item.Asset;
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var m_AudioData = m_AudioClip.m_AudioData.Value;
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var m_AudioData = m_AudioClip.m_AudioData.GetData();
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if (m_AudioData == null || m_AudioData.Length == 0)
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return false;
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var converter = new AudioClipConverter(m_AudioClip);
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@ -242,7 +242,7 @@ namespace AssetStudioGUI
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public static bool ExportVideoClip(AssetItem item, string exportPath)
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{
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var m_VideoClip = (VideoClip)item.Asset;
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var m_VideoData = m_VideoClip.m_VideoData.Value;
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var m_VideoData = m_VideoClip.m_VideoData.GetData();
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if (m_VideoData != null && m_VideoData.Length != 0)
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{
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var exportFullName = exportPath + item.Text + Path.GetExtension(m_VideoClip.m_OriginalPath);
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@ -15,7 +15,7 @@ namespace AssetStudio
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public byte[] ConvertToWav()
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{
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var m_AudioData = m_AudioClip.m_AudioData.Value;
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var m_AudioData = m_AudioClip.m_AudioData.GetData();
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if (m_AudioData == null || m_AudioData.Length == 0)
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return null;
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var exinfo = new FMOD.CREATESOUNDEXINFO();
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@ -19,10 +19,8 @@ namespace AssetStudio
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public Texture2DConverter(Texture2D m_Texture2D)
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{
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var image_data_value = m_Texture2D.image_data.Value;
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image_data_size = image_data_value.Length;
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image_data = new byte[image_data_size];
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Buffer.BlockCopy(image_data_value, 0, image_data, 0, image_data_size);
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image_data = m_Texture2D.image_data.GetData();
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image_data_size = image_data.Length;
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m_Width = m_Texture2D.m_Width;
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m_Height = m_Texture2D.m_Height;
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m_TextureFormat = m_Texture2D.m_TextureFormat;
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