optimize ResourceReader

This commit is contained in:
Perfare
2020-03-28 13:33:37 +08:00
parent 06fbe69a97
commit 182a42ace2
9 changed files with 25 additions and 26 deletions

View File

@ -19,10 +19,8 @@ namespace AssetStudio
public Texture2DConverter(Texture2D m_Texture2D)
{
var image_data_value = m_Texture2D.image_data.Value;
image_data_size = image_data_value.Length;
image_data = new byte[image_data_size];
Buffer.BlockCopy(image_data_value, 0, image_data, 0, image_data_size);
image_data = m_Texture2D.image_data.GetData();
image_data_size = image_data.Length;
m_Width = m_Texture2D.m_Width;
m_Height = m_Texture2D.m_Height;
m_TextureFormat = m_Texture2D.m_TextureFormat;