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Improve integration with Live2D assets
This commit is contained in:
@ -6,41 +6,46 @@
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AssetStudio;
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using CubismLive2DExtractor.CubismUnityClasses;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using static CubismLive2DExtractor.CubismParsers;
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using Object = AssetStudio.Object;
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namespace CubismLive2DExtractor
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{
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public sealed class Live2DExtractor
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{
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private List<MonoBehaviour> Expressions { get; set; }
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public static Dictionary<MonoBehaviour, CubismModel> MocDict { get; set; }
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public static AssemblyLoader Assembly { get; set; }
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public CubismModel Model { get; set; }
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private List<MonoBehaviour> FadeMotions { get; set; }
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private List<GameObject> GameObjects { get; set; }
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private List<AnimationClip> AnimationClips { get; set; }
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private List<Texture2D> Texture2Ds { get; set; }
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private HashSet<string> EyeBlinkParameters { get; set; }
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private HashSet<string> LipSyncParameters { get; set; }
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private HashSet<string> ParameterNames { get; set; }
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private HashSet<string> PartNames { get; set; }
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private MonoBehaviour MocMono { get; set; }
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private MonoBehaviour PhysicsMono { get; set; }
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private MonoBehaviour FadeMotionLst { get; set; }
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private List<MonoBehaviour> Expressions { get; set; }
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private List<MonoBehaviour> ParametersCdi { get; set; }
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private List<MonoBehaviour> PartsCdi { get; set; }
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private List<MonoBehaviour> PoseParts { get; set; }
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private List<Texture2D> Texture2Ds { get; set; }
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public MonoBehaviour MocMono { get; set; }
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private MonoBehaviour PhysicsMono { get; set; }
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private MonoBehaviour FadeMotionLst { get; set; }
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private MonoBehaviour ExpressionLst { get; set; }
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private HashSet<string> ParameterNames { get; set; }
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private HashSet<string> PartNames { get; set; }
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private HashSet<string> EyeBlinkParameters { get; set; }
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private HashSet<string> LipSyncParameters { get; set; }
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public Live2DExtractor(IGrouping<string, AssetStudio.Object> assets, List<AnimationClip> inClipMotions = null, List<MonoBehaviour> inFadeMotions = null, MonoBehaviour inFadeMotionLst = null)
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public Live2DExtractor(List<Object> assets, List<AnimationClip> inClipMotions = null, List<MonoBehaviour> inFadeMotions = null, MonoBehaviour inFadeMotionLst = null)
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{
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Expressions = new List<MonoBehaviour>();
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FadeMotions = inFadeMotions ?? new List<MonoBehaviour>();
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AnimationClips = inClipMotions ?? new List<AnimationClip>();
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GameObjects = new List<GameObject>();
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Texture2Ds = new List<Texture2D>();
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EyeBlinkParameters = new HashSet<string>();
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LipSyncParameters = new HashSet<string>();
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@ -50,6 +55,12 @@ namespace CubismLive2DExtractor
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ParametersCdi = new List<MonoBehaviour>();
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PartsCdi = new List<MonoBehaviour>();
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PoseParts = new List<MonoBehaviour>();
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var renderTextureSet = new HashSet<Texture2D>();
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var isRenderReadable = true;
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var searchRenderTextures = true;
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var searchModelParamCdi = true;
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var searchModelPartCdi = true;
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var searchPoseParts = true;
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Logger.Debug("Sorting model assets..");
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foreach (var asset in assets)
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@ -63,12 +74,53 @@ namespace CubismLive2DExtractor
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{
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case "CubismMoc":
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MocMono = m_MonoBehaviour;
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Model = MocDict[MocMono];
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if (Model != null)
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{
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PhysicsMono = Model.PhysicsController;
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if (inFadeMotionLst == null && TryGetFadeList(Model.FadeController, out var fadeMono))
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{
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FadeMotionLst = inFadeMotionLst = fadeMono;
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}
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if (TryGetExpressionList(Model.ExpressionController, out var expressionMono))
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{
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ExpressionLst = expressionMono;
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}
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if (Model.RenderTextureList.Count > 0)
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{
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var renderList = Model.RenderTextureList;
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foreach (var renderMono in renderList)
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{
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if (!TryGetRenderTexture(renderMono, out var tex))
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break;
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renderTextureSet.Add(tex);
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}
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searchRenderTextures = renderTextureSet.Count == 0;
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}
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if (Model.ParamDisplayInfoList.Count > 0)
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{
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ParametersCdi = Model.ParamDisplayInfoList;
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searchModelParamCdi = false;
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}
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if (Model.PartDisplayInfoList.Count > 0)
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{
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PartsCdi = Model.PartDisplayInfoList;
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searchModelPartCdi = false;
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}
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if (Model.PosePartList.Count > 0)
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{
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PoseParts = Model.PosePartList;
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searchPoseParts = false;
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}
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}
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break;
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case "CubismPhysicsController":
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PhysicsMono = m_MonoBehaviour;
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if (PhysicsMono == null)
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PhysicsMono = m_MonoBehaviour;
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break;
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case "CubismExpressionData":
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Expressions.Add(m_MonoBehaviour);
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if (ExpressionLst == null)
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Expressions.Add(m_MonoBehaviour);
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break;
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case "CubismFadeMotionData":
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if (inFadeMotions == null && inFadeMotionLst == null)
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@ -107,23 +159,31 @@ namespace CubismLive2DExtractor
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}
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break;
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case "CubismDisplayInfoParameterName":
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if (m_MonoBehaviour.m_GameObject.TryGet(out _))
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if (searchModelParamCdi && m_MonoBehaviour.m_GameObject.TryGet(out _))
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{
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ParametersCdi.Add(m_MonoBehaviour);
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}
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break;
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case "CubismDisplayInfoPartName":
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if (m_MonoBehaviour.m_GameObject.TryGet(out _))
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if (searchModelPartCdi && m_MonoBehaviour.m_GameObject.TryGet(out _))
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{
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PartsCdi.Add(m_MonoBehaviour);
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}
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break;
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case "CubismPosePart":
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if (m_MonoBehaviour.m_GameObject.TryGet(out _))
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if (searchPoseParts && m_MonoBehaviour.m_GameObject.TryGet(out _))
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{
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PoseParts.Add(m_MonoBehaviour);
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}
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break;
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case "CubismRenderer":
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if (searchRenderTextures && isRenderReadable)
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{
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isRenderReadable = TryGetRenderTexture(m_MonoBehaviour, out var renderTex);
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if (isRenderReadable)
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renderTextureSet.Add(renderTex);
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}
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break;
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}
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}
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break;
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@ -133,41 +193,43 @@ namespace CubismLive2DExtractor
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AnimationClips.Add(m_AnimationClip);
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}
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break;
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case GameObject m_GameObject:
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GameObjects.Add(m_GameObject);
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break;
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case Texture2D m_Texture2D:
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Texture2Ds.Add(m_Texture2D);
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break;
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}
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}
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if (renderTextureSet.Count > 0)
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{
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Texture2Ds = renderTextureSet.ToList();
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}
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}
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public void ExtractCubismModel(string destPath, string modelName, Live2DMotionMode motionMode, AssemblyLoader assemblyLoader, bool forceBezier = false, int parallelTaskCount = 1)
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public void ExtractCubismModel(string destPath, Live2DMotionMode motionMode, bool forceBezier = false, int parallelTaskCount = 1)
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{
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Directory.CreateDirectory(destPath);
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var modelName = Model?.Name ?? "model";
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#region moc3
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using (var cubismModel = new CubismModel(MocMono))
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using (var cubismMoc = new CubismMoc(MocMono))
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{
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var sb = new StringBuilder();
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sb.AppendLine("Model Stats:");
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sb.AppendLine($"SDK Version: {cubismModel.VersionDescription}");
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if (cubismModel.Version > 0)
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sb.AppendLine($"SDK Version: {cubismMoc.VersionDescription}");
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if (cubismMoc.Version > 0)
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{
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sb.AppendLine($"Canvas Width: {cubismModel.CanvasWidth}");
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sb.AppendLine($"Canvas Height: {cubismModel.CanvasHeight}");
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sb.AppendLine($"Center X: {cubismModel.CentralPosX}");
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sb.AppendLine($"Center Y: {cubismModel.CentralPosY}");
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sb.AppendLine($"Pixel Per Unit: {cubismModel.PixelPerUnit}");
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sb.AppendLine($"Part Count: {cubismModel.PartCount}");
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sb.AppendLine($"Parameter Count: {cubismModel.ParamCount}");
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sb.AppendLine($"Canvas Width: {cubismMoc.CanvasWidth}");
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sb.AppendLine($"Canvas Height: {cubismMoc.CanvasHeight}");
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sb.AppendLine($"Center X: {cubismMoc.CentralPosX}");
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sb.AppendLine($"Center Y: {cubismMoc.CentralPosY}");
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sb.AppendLine($"Pixel Per Unit: {cubismMoc.PixelPerUnit}");
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sb.AppendLine($"Part Count: {cubismMoc.PartCount}");
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sb.AppendLine($"Parameter Count: {cubismMoc.ParamCount}");
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Logger.Debug(sb.ToString());
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ParameterNames = cubismModel.ParamNames;
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PartNames = cubismModel.PartNames;
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ParameterNames = cubismMoc.ParamNames;
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PartNames = cubismMoc.PartNames;
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}
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cubismModel.SaveMoc3($"{destPath}{modelName}.moc3");
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cubismMoc.SaveMoc3($"{destPath}{modelName}.moc3");
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}
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#endregion
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@ -204,34 +266,13 @@ namespace CubismLive2DExtractor
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textures.UnionWith(textureBag);
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#endregion
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#region physics3.json
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var isPhysicsExported = false;
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if (PhysicsMono != null)
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{
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var physicsDict = ParseMonoBehaviour(PhysicsMono, CubismMonoBehaviourType.Physics, assemblyLoader);
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if (physicsDict != null)
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{
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try
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{
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var buff = ParsePhysics(physicsDict);
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File.WriteAllText($"{destPath}{modelName}.physics3.json", buff);
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isPhysicsExported = true;
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}
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catch (Exception e)
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{
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Logger.Warning($"Error in parsing physics data: {e.Message}");
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}
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}
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}
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#endregion
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#region cdi3.json
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var isCdiExported = false;
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if (ParametersCdi.Count > 0 || PartsCdi.Count > 0)
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{
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try
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{
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isCdiExported = ExportCdiJson(destPath, modelName, assemblyLoader);
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isCdiExported = ExportCdiJson(destPath, modelName);
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}
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catch (Exception e)
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{
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@ -243,26 +284,34 @@ namespace CubismLive2DExtractor
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#region motion3.json
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var motions = new SortedDictionary<string, JArray>();
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var destMotionPath = Path.Combine(destPath, "motions") + Path.DirectorySeparatorChar;
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var motionFps = 0f;
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if (motionMode == Live2DMotionMode.MonoBehaviour && FadeMotionLst != null) //Fade motions from Fade Motion List
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{
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Logger.Debug("Motion export method: MonoBehaviour (Fade motion)");
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var fadeMotionLstDict = ParseMonoBehaviour(FadeMotionLst, CubismMonoBehaviourType.FadeMotionList, assemblyLoader);
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var fadeMotionLstDict = ParseMonoBehaviour(FadeMotionLst, CubismMonoBehaviourType.FadeMotionList, Assembly);
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if (fadeMotionLstDict != null)
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{
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CubismObjectList.AssetsFile = FadeMotionLst.assetsFile;
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var fadeMotionAssetList = JsonConvert.DeserializeObject<CubismObjectList>(JsonConvert.SerializeObject(fadeMotionLstDict)).GetFadeMotionAssetList();
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if (fadeMotionAssetList?.Count > 0)
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var cubismFadeList = JsonConvert.DeserializeObject<CubismFadeMotionList>(JsonConvert.SerializeObject(fadeMotionLstDict));
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var fadeMotionAssetList = new List<MonoBehaviour>();
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foreach (var motionPPtr in cubismFadeList.CubismFadeMotionObjects)
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{
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if (motionPPtr.TryGet<MonoBehaviour>(out var fadeMono, FadeMotionLst.assetsFile))
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{
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fadeMotionAssetList.Add(fadeMono);
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}
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}
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if (fadeMotionAssetList.Count > 0)
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{
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FadeMotions = fadeMotionAssetList;
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Logger.Debug($"\"{FadeMotionLst.m_Name}\": found {fadeMotionAssetList.Count} motion(s)");
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}
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}
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}
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if (motionMode == Live2DMotionMode.MonoBehaviour && FadeMotions.Count > 0) //motion from MonoBehaviour
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{
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ExportFadeMotions(destMotionPath, assemblyLoader, forceBezier, motions);
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ExportFadeMotions(destMotionPath, forceBezier, motions, ref motionFps);
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}
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if (motions.Count == 0) //motion from AnimationClip
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@ -274,16 +323,10 @@ namespace CubismLive2DExtractor
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exportMethod += "V2";
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converter = new CubismMotion3Converter(AnimationClips, PartNames, ParameterNames);
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}
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else if (GameObjects.Count > 0) //AnimationClipV1
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else if (Model?.ModelGameObject != null) //AnimationClipV1
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{
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exportMethod += "V1";
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var rootTransform = GameObjects[0].m_Transform;
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while (rootTransform.m_Father.TryGet(out var m_Father))
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{
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rootTransform = m_Father;
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}
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rootTransform.m_GameObject.TryGet(out var rootGameObject);
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converter = new CubismMotion3Converter(rootGameObject, AnimationClips);
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converter = new CubismMotion3Converter(Model.ModelGameObject, AnimationClips);
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}
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if (motionMode == Live2DMotionMode.MonoBehaviour)
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@ -294,7 +337,7 @@ namespace CubismLive2DExtractor
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}
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Logger.Debug($"Motion export method: {exportMethod}");
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ExportClipMotions(destMotionPath, converter, forceBezier, motions);
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ExportClipMotions(destMotionPath, converter, forceBezier, motions, ref motionFps);
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}
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if (motions.Count == 0)
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@ -311,6 +354,30 @@ namespace CubismLive2DExtractor
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var expressions = new JArray();
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var destExpressionPath = Path.Combine(destPath, "expressions") + Path.DirectorySeparatorChar;
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if (ExpressionLst != null) //Expressions from Expression List
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{
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Logger.Debug("Parsing expression list..");
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var expLstDict = ParseMonoBehaviour(ExpressionLst, CubismMonoBehaviourType.ExpressionList, Assembly);
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if (expLstDict != null)
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{
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var cubismExpList = JsonConvert.DeserializeObject<CubismExpressionList>(JsonConvert.SerializeObject(expLstDict));
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var expAssetList = new List<MonoBehaviour>();
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foreach (var expPPtr in cubismExpList.CubismExpressionObjects)
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{
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if (expPPtr.TryGet<MonoBehaviour>(out var expMono, ExpressionLst.assetsFile))
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{
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expAssetList.Add(expMono);
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}
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}
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if (expAssetList.Count > 0)
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{
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Expressions = expAssetList;
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Logger.Debug($"\"{ExpressionLst.m_Name}\": found {expAssetList.Count} expression(s)");
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}
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}
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}
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if (Expressions.Count > 0)
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{
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Directory.CreateDirectory(destExpressionPath);
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@ -318,7 +385,7 @@ namespace CubismLive2DExtractor
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foreach (var monoBehaviour in Expressions)
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{
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var expressionName = monoBehaviour.m_Name.Replace(".exp3", "");
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var expressionDict = ParseMonoBehaviour(monoBehaviour, CubismMonoBehaviourType.Expression, assemblyLoader);
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var expressionDict = ParseMonoBehaviour(monoBehaviour, CubismMonoBehaviourType.Expression, Assembly);
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if (expressionDict == null)
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continue;
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@ -339,7 +406,7 @@ namespace CubismLive2DExtractor
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{
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try
|
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{
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isPoseExported = ExportPoseJson(destPath, modelName, assemblyLoader);
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isPoseExported = ExportPoseJson(destPath, modelName);
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}
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catch (Exception e)
|
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{
|
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@ -348,6 +415,27 @@ namespace CubismLive2DExtractor
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}
|
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#endregion
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#region physics3.json
|
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var isPhysicsExported = false;
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if (PhysicsMono != null)
|
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{
|
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var physicsDict = ParseMonoBehaviour(PhysicsMono, CubismMonoBehaviourType.Physics, Assembly);
|
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if (physicsDict != null)
|
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{
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try
|
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{
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var buff = ParsePhysics(physicsDict, motionFps);
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File.WriteAllText($"{destPath}{modelName}.physics3.json", buff);
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isPhysicsExported = true;
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}
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catch (Exception e)
|
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{
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Logger.Warning($"Error in parsing physics data: {e.Message}");
|
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}
|
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}
|
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}
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#endregion
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#region model3.json
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var groups = new List<CubismModel3Json.SerializableGroup>();
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@ -402,20 +490,21 @@ namespace CubismLive2DExtractor
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#endregion
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}
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|
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private void ExportFadeMotions(string destMotionPath, AssemblyLoader assemblyLoader, bool forceBezier, SortedDictionary<string, JArray> motions)
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private void ExportFadeMotions(string destMotionPath, bool forceBezier, SortedDictionary<string, JArray> motions, ref float fps)
|
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{
|
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Directory.CreateDirectory(destMotionPath);
|
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foreach (var fadeMotionMono in FadeMotions)
|
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{
|
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var fadeMotionDict = ParseMonoBehaviour(fadeMotionMono, CubismMonoBehaviourType.FadeMotion, assemblyLoader);
|
||||
var fadeMotionDict = ParseMonoBehaviour(fadeMotionMono, CubismMonoBehaviourType.FadeMotion, Assembly);
|
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if (fadeMotionDict == null)
|
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continue;
|
||||
|
||||
var fadeMotion = JsonConvert.DeserializeObject<CubismFadeMotion>(JsonConvert.SerializeObject(fadeMotionDict));
|
||||
var fadeMotion = JsonConvert.DeserializeObject<CubismFadeMotionData>(JsonConvert.SerializeObject(fadeMotionDict));
|
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if (fadeMotion.ParameterIds.Length == 0)
|
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continue;
|
||||
|
||||
var motionJson = new CubismMotion3Json(fadeMotion, ParameterNames, PartNames, forceBezier);
|
||||
fps = motionJson.Meta.Fps;
|
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|
||||
var animName = Path.GetFileNameWithoutExtension(fadeMotion.m_Name);
|
||||
if (motions.ContainsKey(animName))
|
||||
@ -430,7 +519,7 @@ namespace CubismLive2DExtractor
|
||||
}
|
||||
}
|
||||
|
||||
private static void ExportClipMotions(string destMotionPath, CubismMotion3Converter converter, bool forceBezier, SortedDictionary<string, JArray> motions)
|
||||
private static void ExportClipMotions(string destMotionPath, CubismMotion3Converter converter, bool forceBezier, SortedDictionary<string, JArray> motions, ref float fps)
|
||||
{
|
||||
if (converter == null)
|
||||
return;
|
||||
@ -448,7 +537,8 @@ namespace CubismLive2DExtractor
|
||||
continue;
|
||||
}
|
||||
var motionJson = new CubismMotion3Json(animation, forceBezier);
|
||||
|
||||
fps = motionJson.Meta.Fps;
|
||||
|
||||
if (motions.ContainsKey(animName))
|
||||
{
|
||||
animName = $"{animName}_{animation.GetHashCode()}";
|
||||
@ -462,12 +552,12 @@ namespace CubismLive2DExtractor
|
||||
}
|
||||
}
|
||||
|
||||
private bool ExportPoseJson(string destPath, string modelName, AssemblyLoader assemblyLoader)
|
||||
private bool ExportPoseJson(string destPath, string modelName)
|
||||
{
|
||||
var groupDict = new SortedDictionary<int, List<CubismPose3Json.ControlNode>>();
|
||||
foreach (var posePartMono in PoseParts)
|
||||
{
|
||||
var posePartDict = ParseMonoBehaviour(posePartMono, CubismMonoBehaviourType.PosePart, assemblyLoader);
|
||||
var posePartDict = ParseMonoBehaviour(posePartMono, CubismMonoBehaviourType.PosePart, Assembly);
|
||||
if (posePartDict == null)
|
||||
break;
|
||||
|
||||
@ -507,7 +597,7 @@ namespace CubismLive2DExtractor
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool ExportCdiJson(string destPath, string modelName, AssemblyLoader assemblyLoader)
|
||||
private bool ExportCdiJson(string destPath, string modelName)
|
||||
{
|
||||
var cdiJson = new CubismCdi3Json
|
||||
{
|
||||
@ -518,7 +608,7 @@ namespace CubismLive2DExtractor
|
||||
var parameters = new SortedSet<CubismCdi3Json.ParamGroupArray>();
|
||||
foreach (var paramMono in ParametersCdi)
|
||||
{
|
||||
var displayName = GetDisplayName(paramMono, assemblyLoader);
|
||||
var displayName = GetDisplayName(paramMono);
|
||||
if (displayName == null)
|
||||
break;
|
||||
|
||||
@ -536,7 +626,7 @@ namespace CubismLive2DExtractor
|
||||
var parts = new SortedSet<CubismCdi3Json.PartArray>();
|
||||
foreach (var partMono in PartsCdi)
|
||||
{
|
||||
var displayName = GetDisplayName(partMono, assemblyLoader);
|
||||
var displayName = GetDisplayName(partMono);
|
||||
if (displayName == null)
|
||||
break;
|
||||
|
||||
@ -557,9 +647,9 @@ namespace CubismLive2DExtractor
|
||||
return true;
|
||||
}
|
||||
|
||||
private static string GetDisplayName(MonoBehaviour cdiMono, AssemblyLoader assemblyLoader)
|
||||
private string GetDisplayName(MonoBehaviour cdiMono)
|
||||
{
|
||||
var dict = ParseMonoBehaviour(cdiMono, CubismMonoBehaviourType.DisplayInfo, assemblyLoader);
|
||||
var dict = ParseMonoBehaviour(cdiMono, CubismMonoBehaviourType.DisplayInfo, Assembly);
|
||||
if (dict == null)
|
||||
return null;
|
||||
|
||||
@ -571,5 +661,44 @@ namespace CubismLive2DExtractor
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
private bool TryGetFadeList(MonoBehaviour m_MonoBehaviour, out MonoBehaviour listMono)
|
||||
{
|
||||
return TryGetAsset(m_MonoBehaviour, CubismMonoBehaviourType.FadeController, "CubismFadeMotionList", out listMono);
|
||||
}
|
||||
|
||||
private bool TryGetExpressionList(MonoBehaviour m_MonoBehaviour, out MonoBehaviour listMono)
|
||||
{
|
||||
return TryGetAsset(m_MonoBehaviour, CubismMonoBehaviourType.ExpressionController, "ExpressionsList", out listMono);
|
||||
}
|
||||
|
||||
private bool TryGetRenderTexture(MonoBehaviour m_MonoBehaviour, out Texture2D renderTex)
|
||||
{
|
||||
return TryGetAsset(m_MonoBehaviour, CubismMonoBehaviourType.RenderTexture, "_mainTexture", out renderTex);
|
||||
}
|
||||
|
||||
private bool TryGetAsset<T>(MonoBehaviour m_MonoBehaviour, CubismMonoBehaviourType cubismMonoType, string pptrField, out T result) where T : Object
|
||||
{
|
||||
result = null;
|
||||
if (m_MonoBehaviour == null)
|
||||
return false;
|
||||
|
||||
var pptrDict = (OrderedDictionary)ParseMonoBehaviour(m_MonoBehaviour, cubismMonoType, Assembly)?[pptrField];
|
||||
if (pptrDict == null)
|
||||
return false;
|
||||
|
||||
var resultPPtr = GeneratePPtr<T>(pptrDict, m_MonoBehaviour.assetsFile);
|
||||
return resultPPtr.TryGet(out result);
|
||||
}
|
||||
|
||||
private PPtr<T> GeneratePPtr<T>(OrderedDictionary pptrDict, SerializedFile assetsFile = null) where T : Object
|
||||
{
|
||||
return new PPtr<T>
|
||||
{
|
||||
m_FileID = (int)pptrDict["m_FileID"],
|
||||
m_PathID = (long)pptrDict["m_PathID"],
|
||||
AssetsFile = assetsFile
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user